Product Title: ReflectingPoolP5
Author: jancory (janimatrix)
Author E-mail: jan@janimatrix.com
Product Date: october 2006
Product Copyright: jan chalmers 2006

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Ownership statements or list of licensed source material: 

All of this products content was created by jan chalmers


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Needed Files List and System Required: 

for P5up only--requires Firefly & RayTracing to work properly.
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Detailed Installation Instructions

Extract the zip-archive with your zip program:
- Open WinZip and press the button -Extract-
- In the window -Folders/drives-, select the folder that contain your
Poser program.
(ex. c:\program files\Poser4\ ).
- The check box -Use Folder names- must be marked.
That way, all files will placed in the correct path.


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Usage Tips/Limitations

For those who are interested, here's a pz3,  a Reflecting Pool prop, &  3  mt5's, including the "chocolate" gold  i've used in some of my renders lately.  P5up only because you MUST use Firefly & Raytracing for the reflections to work.

make sure you install at least the included texture so your Poser5/6 won't whine about lost textures.  the pz3, the prop & the  ripple mt5's all need it.  the background/pool prop & its mats are embedded in the .pz3 but i've also included the standalone prop & mt5's.

load the pz3, then load your desired figure (it'll load at center scene).  pose as desired. go to the material room & apply the chocolategold.mt5 to a body part.  browse in your choice of skin textures ("YourSkinTxHere").  then select all>copy, & paste into each affected bodypart. (or just apply the mt5 each time & load in your texture from the browse/dropdown list).  different skin textures give different effects so play with them to get just the look you want.  it'll even work without any texture.
  
lighting also greatly influences the final look, both texture & reflections.  i've used a single Infinite light, but feel free to experiment.

In addition, for the water surface you can use your own ripple texture, made in photoshop or whatever, or even some of the built-in nodes give interesting results.

in the pz3 i've set the default render to Firefly Draft, Raytracing enabled, this gives you a (relatively) quick preview render of your reflections & lighting so you can tweak those as desired.  for your final render, use Firefly Production (RayTracing enabled) & render to your desired size.  warning:  this is a super SLOW render at production levels.   for me, a 1200x1200 render can take up to 3 hours, so get your stuff right (& SAVE) before you commit!
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Files List and Exact folder names & locations:

ReflPoolP5.pz3
ReadMe_ReflectingPoolP5.txt
ReflPoolthm.jpg 

:Runtime:libraries:Materials:JansMaterials:RayTracedReflect:
GoldenChocolate.mt5
GoldenChocolate.png
MirrorRT.mt5
MirrorRT.png
PondRippleRT.mt5
PondRippleRT.png

:Runtime:libraries:props:ReflectingPool:
ReflectingPool.png
ReflectingPool.pp2

:Runtime:textures:janimatrix:myripples:
jripple1.jpg


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Conversion and/or application instructions

The product might not require conversion

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Thank you for choosing my work.  enjoy!

since you never know what the future holds, i've decided that all my freebies (retroactive to the first ones) may be freely shared & redistributed as long as the zip remains complete, you host it on your own server & don't hotlink to my puny bandwidth, & no money exchanges hands (unless of course it's MY hot little hands).  so please enjoy & please use my humble offerings, & think of me when i'm gone......

rights reserved to change my mind


