Product Title: PHFSkin20
Author: janimatrix
Author E-mail: jan@janimatrix.com
Product Date: november 2005
Product Copyright: jan chalmers 2005

The Project Human Female from Sixus1 Media, copyright 2005 under provision of the Open Source Content License from www.open3dproject.org

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Ownership statements or list of licensed source material: 

All of this products content was created by jan chalmers with Poser 4 & 5, Photoshop, MatPoseEdit, netherwork's P5-Matwriter script, Notepad, & UVMapper.

The Project Human Female from Sixus1 Media, copyright 2005 under provision of the Open Source Content License from www.open3dproject.org.

For commercial or noncommercial use. Redistribution permitted as long as the .zip archive remains intact.


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Needed Files List and System Required: 

Poser, any version.  For sixus1's free opensource  ProjectHuman Female or PHFLoRes. Requires the  default textures supplied with the original figures.

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Detailed Installation Instructions:
Unzip the files into your Poser directory 
OR onto your desktop if you wish to move the files into your runtime manually.

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Files List and Exact folder names & locations: 

:ReadMe's:
PHFskin20thm.jpg
ReadMe_PHFskin20.txt

:Runtime:libraries:Pose:ProjHuman:
PHFskin20P4.png
PHFskin20P4.pz2
PHFskin20P4.rsr
PHFskin20P5.png
PHFskin20P5.pz2
PHFskin20P5.rsr



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Conversion and/or application instructions

The product does not require conversion

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Usage Tips/Limitations

Install the .pz2s in your preferred location in your Pose folder. Click to apply to PHFemale or PHFLoRes.

Neither MAT applies any Bump Maps.  (I don't like them!!!) The P5 MAT applies displacement & some node-tricks.  For P5 closeups, you may want to adjust the Skin dispacement value lower, depending on your lighting etc.

P4 reads either MAT but the P5 mat comes in really shiny; you'll want to tweak the ambient color of the Skin if you use it.

You may want also to apply your own or different eye textures---check out my freebies for some. http://www.janimatrix.com/poser/ph.html
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Thank you for choosing my work.

I post my stuff for the ProjectHuman figures on my website & in Freestuff at 3dCommune, Rendervisions, & Renderosity.  Check occasionally for new things!

http://www.janimatrix.com/poser/ph.html

please help support sixus1's wonderful free opensource ProjectHuman figures.


Open Source license:

Copyright Information
Open3DProject
copyright June 2005 Sixus 1 Media (www.sixus1.com) 


Open3DProject - OPEN SOURCE 3D CONTENT LICENSE (last edit June 2005) 
The following text refers to the intellectual property contributed by various contributors for 3D content available by the Open3DProject. The design of this license is to give the licensee as much freedom as possible to modify and distribute derivatives for Open Source 3D Content without infringing upon the intellectual rights, trade marking, and product identity of contributors of the Open3DProject. This license is not limited specifically to models, UV maps, and 3D content for Open3DProject Models. In addition, the wording and conditions of this license are Copyrighted 2005 by e-Frontier (www.e-frontier.com), Zygote Media Group (www.zygote.com), Sixus 1 Media (www.sixus1.com) and other contributors. All Rights Reserved.

You should read all of the conditions of this license before you install for personal use or edit the Open Source 3D Content in any way.


1. Definitions: 
(a) "Contributors" means the copyright, intellectual property and/or trademark owners who have contributed open source 3D content, including original content as well as Derivative Material;

(b) "Open Source 3D Content" means the mechanics of the figure, prop, clothing or other 3D content and includes the methods, procedures, processes and routines to the extent such content is an enhancement over the prior art and any additional content clearly identified as Open Source 3D Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law;

(c) "Trademark" means the logos, slogans, tag-lines, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Source 3D Content License by the Contributor.

(d) "Distribute" means to reproduce, lease, sell, license, rent, publicly display, transmit, broadcast or otherwise distribute; 

(e) "Derivative Material" means any copyrighted material including derivative works and translations (including into other 3D model formats), modification, correction, addition, upgrade, improvement, extension, compilation, abridgment or other form in which an existing work may be transformed, adapted or recast;

(f) "Use", "Used" or "Using" means to use, Distribute, copy, edit, morph, render, animate, format, modify, translate and otherwise create Derivative Material of Open Source 3D Content. 

(g) "Your" or "You" means the licensee in terms of this agreement whether an individual or a company.

2. Offer and Acceptance: By Using the Open Source 3D Content You indicate Your unconditional acceptance of the terms of this License.

3. The License: This License applies to any Open Source 3D Content that contains a notice indicating that the Open Source 3D Content may only be Used under and in terms of this License. You must affix such a notice to any Open Source 3D Content that you Use. No terms may be added to or subtracted from this License or applied to any Open Source 3D Content distributed using this Licensse except as described by the License itself. 

4. License Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a non-exclusive, perpetual, royalty-free, worldwide, license with the exact terms of this License to Use, the Open Source 3D Content.

5. Notice of Copyright: You must include a COPYRIGHT NOTICE in the documentation of any Open Source 3D Content You are copying, modifying or distributing, and You must add the title, the copyright date, the copyright holder's name and the URL of where the original files were obtained to the COPYRIGHT NOTICE of any derivative works created using the Open Source 3D Content that you Distribute.

6. Representation of Authority to Contribute: If You are contributing original material as Open Source 3D Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.

7. Identification: If you distribute Open Source 3D Content You must clearly indicate which portions of the work that you are distributing are Open Source 3D Content.

8. Updating the License: Open3DProject or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Source 3D Content originally distributed under any version of this License.

9. Copy of this License: You MUST include a copy of this License with every copy of the Open Source 3D Content You Distribute if no other License is required for a particular channel of distribution. If you are distributing the base open source files unaltered, then you must include this license exactly as is.

10. Use of Contributor Credits: You may not market or advertise the Open Source 3D Content using the name of any Contributor unless You have express written permission from the Contributor to do so.

11. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Source 3D Content due to statute, judicial order, or governmental regulation then You may not Use any Open Source Material so affected.

12. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.

13. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.

14. Source Files Download: The original source files and documentation for the Open3DProject can be found at Open3DProject.org 
Additional information on Project Human can be found at 
www.Project-Human.com



File created with README BUILDER program by Arduino
http://www.arduino.net/
